Armatures on Curves in Blender
Monday, December 19th, 2005In the course of working in Blender, I’ve had a couple occasions where it would be nice to use the inverse kinematics system in the armatures on curve objects. Blender doesn’t do this naturally. Armatures only have an effect on mesh objects. Well, back in Blender 2.35a, a nifty little feature […]
