Archive for the 'Blender' Category
Friday, December 1st, 2006
Well… a third of us at least. There’s an interview with me that was taken at this year’s SIGGRAPH conference in Boston posted on Blender Nation today. It was a lot of fun and Mark, the interviewer, is really easy to talk to… especially about things related to Blender.
Anyhow, there’s some insight into […]
Posted in Blender, Mustache | No Comments »
Monday, November 13th, 2006
In case you haven’t already seen it or read about it on Blender Nation, the October gallery on blender.org has been published. There’s some really great work in there for that month. With well over a hundred submissions, it was tough to pick so few. The cool thing, though, was that (for the first time, […]
Posted in Blender, Mustache | No Comments »
Tuesday, October 24th, 2006
I just got back from the 2006 Blender Conference in Amsterdam… man that was a great experience. I can barely recount all of the great stuff that was there. Well, here’s a start: the official conference page on blender.org. There were some really great presentations and workshops and a ton of […]
Posted in Blender | 3 Comments »
Friday, September 29th, 2006
Normally I don’t post a whole lot of news-related here, but since this is somewhat relevant, I figure it’s okay. I’m now the maintainer of the Gallery on Blender.org. Bart of Blender Nation had been doing a great job keeping the gallery up to date for a very long time, but with everything […]
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Thursday, September 28th, 2006
This is George. I had a little bit of extra time and I’d originally wanted to use him in an animation for the recent Project Resolution with the prompt, “Accidental Thinking”. I may still complete the animation with him, but I think I’m defintely going to be using him more as a […]
Posted in Art, Blender, Projects | 2 Comments »
Thursday, September 21st, 2006
Hey folks! Just a quick note to say we’ll be showing the open movie, Elephants Dream, this Sunday, 24 September 2006. It’s going to be the “pResentation” at this month’s Project Resolution. For those of you not familiar with Project Res, it’s a monthly event here in Richmond, VA where filmmakers bring […]
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Monday, September 4th, 2006
The theme for this week’s Weekend Challenge on blenderartists.org was “Exaggerated”. Seeing as I had a little bit of free time and a hankerin’ for playing with halo textures to generate smoke and clouds, I put together this little idea. It’s fairly simple, but it was a lot of fun to make. […]
Posted in Art, Blender | 2 Comments »
Wednesday, August 9th, 2006
Wow. What a trip. Every time I come back from SIGGRAPH, I have what I like to refer to as an “inspired depression.” That is, there are so many great things to see there that one cannot help but be inspired to work. Yet, at the same time, since so much […]
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Saturday, July 29th, 2006
Yup, that’s right. 2 out of 3 Turkeys are going to be in Boston for the next week at SIGGRAPH 2006. It’s going to be awesome and if you’re not going to be there, then you’re totally missing out. We’ll be helping out at the Open Source Pavilion on the exhibition floor. […]
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Friday, July 21st, 2006
Well, I promised in the last post to show the animations that the students who attended Red Hat High completed. Here they are (encoded in Quicktime’s mp4 format and wmv)!
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And there you have it! This is incredibly exceptional work for the short amount of […]
Posted in Art, Blender, Mustache, Projects | 2 Comments »