Archive for the 'Stuff' Category

VPA ‘Storyboarding for Film’ presentation

Tuesday, November 30th, 2010

Last night I gave a presentation at the monthly meeting of the Virginia Production Alliance on “Storyboarding for Film.” It was a ton of fun for me and I really hope that the folks who attended got something worthwhile out of it.
And since a few people asked for it, I’ve taken the slides from my [...]

SIGGRAPH Interview about Blender

Tuesday, October 19th, 2010

A few months back, while I was at the 2010 SIGGRAPH conference, my publisher sat me down and recorded a brief little interview about myself, my next book (Blender For Dummies, 2nd Edition) and Blender in general. Well, it turns out that they actually posted that interview on YouTube for all to see. So here [...]

DC ACM/SIGGRAPH Blender Seminar

Monday, March 1st, 2010

The DC chapter of ACM/SIGGRAPH is holding a set of Professional Development Seminars at George Washington University in Washington, D.C. this month, from March 18-20. As part of this, I will be teaching two seminars on the 19th: a Blender Basics course in the morning and an Advanced Blender course in the afternoon. Registration is [...]

GIMP Bible – Coming to book shelves near you!

Saturday, February 20th, 2010

I’ve posted a few progress updates of this on Twitter, but for those of you who don’t follow that, I recently co-wrote a new book, GIMP Bible, due out in a couple weeks. The books left warehouses some time last week and Amazon says the release date is 1 March 2010 (that’s right, I’m not [...]

3 Years of Lies

Friday, November 6th, 2009

Today was Lie of the Day #1095. Can you believe it? I’ve been making stuff up [publicly] for 3 years straight. Wild, ain’t it?

Whoa… I’m interviewed?!

Tuesday, October 6th, 2009

I nearly forgot that this happened. Back in June, I attended the Connecticut Film Festival to give a presentation on Blender and sit on a panel discussion about computer animation. It was good times all around. In the midst of all this, I sat down for a short interview with Sib Law of Rocket’s Tail. [...]

Blender.org Gallery Updated (at long last!)

Friday, September 21st, 2007

After four months without updates, I’ve finally gotten around to updating the gallery on blender.org. I couldn’t have done it alone. I got a huge amount of help from blender user and developer, ZanQdo. We went through the submissions and ultimately selecting a total of 74 images to be added to the [...]

Ahhh… Home

Monday, August 13th, 2007

So now I’m back in Richmond from a week of travel and adventure. SIGGRAPH was phenomenal and I had an excellent time. Once I get situated and properly re-acquainted with my bed, I’ll be sure to make a nice in-depth post about all that went on. Great stuff, really.

Getting Dragged into Social Networks

Sunday, July 15th, 2007

…kicking and screaming, well sort of. A few months back, Hand Turkey gained a presence on MySpace. We were fighting a losing battle against social networks and we ultimately caved to the “go where the people are” rule. Each studio member got an account and the studio itself got a page. [...]

Interesting Links…

Sunday, July 8th, 2007

I’ve had a couple tabs open in Firefox for a while now and it’s time for me to clear them out by posting them here and sharing them with you all.
Human Pixel Perform Huge Real-Time Animation – That’s right, this Samsung-sponsored dance troupe of [some large number of] people actually perform like a live LCD [...]